DIGITAL AUDIO WORKSTATION

CODE EDITOR

# At the end of module 4 you should be using variables and you have learned how to add new sounds to the sound library
# CODING CONCEPTS
# Variables can be used to store values
# You can use the variables to represent the values when you call functions
#
# MUSIC CONCEPTS
# You can use Add Sound to add new clips ro to record new music clips
# Respect copyright of artists who make a living creating music, do not use copyrighted music clips in your songs
# The artists have provided permission for you to use clips in the default Earsketch Sound library in your songs
#
# STORYTELLING CONCEPTS
# If you can't find lyrics in the Sounds library that fit your desired message, you can record yourself reading your own words
from earsketch import *

# I have chosen a fast tempo to create a sense of urgency
setTempo(140)

#SOUNDBANK
#Instrumental
drums = DKBEAR_FREE_PERC_AUX

#Vocals
shout = JWOLF_COTG_VOX_MISC_SHOUT
dosomething = DKBEAR_FREE_TALK_MUST_DO

#Vocals on track 1
# Set the tone of the song with a shout and the phrase 'we must do somethign and we need to do it now'
# Deliberately leaving gaps between the vocals so you can hear the ticking drum sound
fitMedia(shout,1,2,5)
fitMedia(dosomething,1,6,7)

# Drums are on track 2
# I have chosen a percussion background that sounds like a ticking clock to reinforce the sense of urgency
fitMedia(drums,2,1,8)


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