DIGITAL AUDIO WORKSTATION

CODE EDITOR

# At the end of module 5 you should have your song broken into sections such as intro, verse and chorus
# CODING CONCEPTS
# No new coding concepts added but you should be getting more comfortable with fitMedia
# You should be adding more comments as your song and your code become more complex
# this will help others understand what you have done
#
# MUSIC CONCEPTS
# Songs are typically structured to include different sections such as intro, verse, and chorus
# Some of these sections may have patterns that repeat, such as the chorus, or the music that plays during a verse
#
# STORYTELLING CONCEPTS
# You can use the chorus to repeat a key message or a catchy hook
# You can use verses to include different messages or stories that reinforce your story
from earsketch import *

# I have chosen a fast tempo to create a sense of urgency
setTempo(140)

#SOUNDBANK
#Instrumental
drums = DKBEAR_FREE_PERC_AUX

#Vocals
shout = JWOLF_COTG_VOX_MISC_SHOUT
dosomething = DKBEAR_FREE_TALK_MUST_DO
notinahurry = DKBEAR_FREE_VOX_CHORUS_1
stormsraging = TFLAMES_OMEN_VOX_VRS_1

# INTRO from measures 1 to 8
# Set the tone of the song with a shout and the phrase 'we must do somethign and we need to do it now'
# Deliberately leaving gaps between the vocals so you can hear the ticking drum sound
fitMedia(shout,1,2,5)
fitMedia(dosomething,1,6,7)
# I have chosen a percussion background that sounds like a ticking clock to reinforce the sense of urgency
fitMedia(drums,2,1,8)

IMPORT TO EDIT